The aim is a kind of crazed machine sex. [definitional]
These innovations drive up revenues with the sheer volume of extended play as each machine is transformed into a “personalized reward device.” The idea, as the casinos came to understand it, is to avoid anything that distracts, diverts, or interrupts the player’s fusion with the machine; consoles “mold to the player’s natural posture,” eliminating the distance between the player’s body and frictionless touch screens: “Every feature of a slot machine—its mathematical structure, visual graphics, sound dynamics, seating and screen ergonomics—is calibrated to increase a gambler’s ‘time on device’ and to encourage ‘play to extinction.’” The aim is a kind of crazed machine sex, an intimate closed-loop architecture of obsession, loss of self, and auto-gratification.
Shoshana Zuboff, The Age of Surveillance Cap…, loc. 1435