Game strategies either seek or avoid meeting minds. [definitional]
In the pure-coordination game, the player's objective is to make contact with the other player through some imaginative process of introspection, of searching for shared clues; in the minimax strategy of a zero-sum game—most strikingly so with randomized choice—one's whole objective is to avoid any meeting of minds, even an inadvertent one.
XREF: Relates to coordination games and game theory concepts also explored in Schelling's and game-theoretic literature.
Thomas C. Schelling, The Strategy of Conflict, loc. 229